
Tuesday, January 26, 2010
Thursday, January 21, 2010
John Paul Goode- "one of the key geographers in American Geography’s Incipient Period from 1900 to 1940. Created Goode’s School Atlas."
Erwin Raisz- Created physiographic maps of Landforms
George Jenks- Was the Solocitor General and a politicial from Pennsylvania
Waldo Tobler- Cointed the first law of geography: "Tobler's idea that "Everything is related to everything else, but near things are more related to each other"
Not so "Hidden Agendas"

Erwin Raisz- Created physiographic maps of Landforms
George Jenks- Was the Solocitor General and a politicial from Pennsylvania
Waldo Tobler- Cointed the first law of geography: "Tobler's idea that "Everything is related to everything else, but near things are more related to each other"
Not so "Hidden Agendas"
GIS Quiz 1
What are the skills necessary to be a good cartographer?
A good cartographer must first know what aim he is trying to accoplish by making the map. If he Is he making a general map (General Reference), or does he want to create a map for some specific reason (Thematic). Second, he must know his audience. If he is creating a world map for an elementary classroom, or is he creating amap for use by the military? These 2 different maps require different styles (possibly color, font, etc). The level of detail and accuracy would also need to be greater for a military map. A good cartographer must also be conversent in how to manilpulate map-making software. This can result in the difference between a good map and a bad map.
Distinguish between the elements that result in a "good map" vs. a "bad map."
Typically, a bad map is one that makes it difficult for the user to understand. This can be done by using a scale that is either too large or too small, a font that is the wrong size and/or a style that makes reading difficult. Careful consideration must also be given to the color palate used in creatingthe map. Idealy the colors should contrast starkly so a line can be seen between different geological features. However, they should not be too vibtant so they hurt the eye and should be in the realm of generally-accepted colors (light green, blue, tan, pale yellow, etc). Finally, the map should express its intended purpose creating clutter and confusion. For example, if it is created to show the movement of glaciers throughout Alaska, it would be unnecessary to include local resturants on the map.
What are the skills necessary to be a good cartographer?
A good cartographer must first know what aim he is trying to accoplish by making the map. If he Is he making a general map (General Reference), or does he want to create a map for some specific reason (Thematic). Second, he must know his audience. If he is creating a world map for an elementary classroom, or is he creating amap for use by the military? These 2 different maps require different styles (possibly color, font, etc). The level of detail and accuracy would also need to be greater for a military map. A good cartographer must also be conversent in how to manilpulate map-making software. This can result in the difference between a good map and a bad map.
Distinguish between the elements that result in a "good map" vs. a "bad map."
Typically, a bad map is one that makes it difficult for the user to understand. This can be done by using a scale that is either too large or too small, a font that is the wrong size and/or a style that makes reading difficult. Careful consideration must also be given to the color palate used in creatingthe map. Idealy the colors should contrast starkly so a line can be seen between different geological features. However, they should not be too vibtant so they hurt the eye and should be in the realm of generally-accepted colors (light green, blue, tan, pale yellow, etc). Finally, the map should express its intended purpose creating clutter and confusion. For example, if it is created to show the movement of glaciers throughout Alaska, it would be unnecessary to include local resturants on the map.
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